Thoughts
Extended Hex, Dungeon and Settlement Generation Tools
This week I make tools for extending encounters, generating settlements and generating dungeons with interesting procedures.
Thoughts after reading many different TTRPGs (and playing some of them)
I collate my thoughts on reading and playing many tarps over the years. These are my preferences that I like to see in games. For each item, I list an example game.
Game Master Meta Currencies
This week I explore the use of GM meta currencies in TTRPGS.
Rift Walker Luminvale Campaign Overview & Thoughts (15-16)
This week I discuss the next couple of Rift Walker sessions, including the special sessions that progress the story and a session that has been 3 months in the waiting. We did a special Chronicles of Narnia style adventure and a first step in the new direction of the main campaign.
Rift Walker 0.4 Play Test Release
I announce the play test for Rift Walker 0.4. I talk through my play test structure, the changes made, my future design goals and my watch points for the future.
Visual Journal Dungeon rooms
This week I talk about journalling and the dungeons I have been sketching up.
Rift Walker Luminvale Campaign Overview & Thoughts (13-14) + Free Adventure
This week I go through my session recaps for sessions 13 and 14 of Rift Walker Luminvale Campaign, give my thoughts and provide my sci-fi surfer “utopia” mystery dungeon crawl adventure details for you use at home!
My Most Used TTRPG Random Tables
This week I wanted to go through the most used tables I have written over the years in my solo and group play table top roleplaying games.
Evocative Adventure Preparation Structure
This week I go through my preparation structure for a Rift Walker adventure as to give the intended play experience for players.
Rift Walker Luminvale Campaign Overview & Thoughts 11-12
Sessions 11 & 12 of Rift Walker!
D66 Encounters and Adventures for a Tabletop RPG
Roll a dice and grab an encounter!
Powers in Rift Walker 0.4
This week I am looking to discuss the topic of powers and how they work in the current and future version of the game.
Map and World Making Tools Example: Kris-Tara
This week, I use the tools I designed in last week’s blog to make a map, world and campaign template.
Hex Crawl, Campaign & World Generation Tools
This week I present a structure to create a campaign and world through dice rolls and card draws.
Rift Walker Foes and Complex Resolution Rules
This week I will go through the future rules for facing complex resolution scenarios in Rift Walker. This includes foe stats and turn order resolution. I will also go through a sample encounter for play at your table.
Rift Walker Luminvale Campaign Overview & Thoughts 10-10.5
This week I discuss the latest online and offline sessions of Rift Walker Luminvale campaign.
RiftWalker Halloween Special 2024
This week I discuss my newest one shot halloween special for RiftWalker.
Game Project Updates October
Updates to Draft Delver and Tactical Dungeon Generator
RiftWalker Luminvale Campaign Overview & Thoughts 9
Time for a recap of a very emotional episode of RiftWalker Luminvale Campaign.
RiftWalker Luminvale Campaign Overview & Thoughts (5-8)
My thoughts and overview of the Luminvale campaign sessions 5-8.