Thoughts
Rift Walker Foes and Complex Resolution Rules
This week I will go through the future rules for facing complex resolution scenarios in Rift Walker. This includes foe stats and turn order resolution. I will also go through a sample encounter for play at your table.
Step Sequencer Resources
Step sequencer resources collection.
My Fave Max Objects (1)
Today I write to you about the first Max MSP objects I love. This will be likely an ongoing intermittent series, as there is so many objects I like. I talk about the first three today, Cycle~, Random and Gate.
Being An Incremental Artist
This is a blog post that discusses how and why I continue to be an Incremental Artist. In order to hopefully help you!
Jitter Video Thoughts
This week I deep dive into a little history of video tools I have used in Max and Jitter.
RPG Virtual Tabletop & Turn Order Tracker Proof of Concept
A showcase of the proof of concept of my Virtual Tabletop and Turn order tracker.
Graphic Score Image Converter
Today I chat through my graphic score image converter tool.
Generative Music Template
This week I will discuss a useful template that can be used for creating deceptively deep generative music.
Sonic Experiment #339 & 4 Drone Generator
A write up for Sonic Experiment #339 and the 4 Drone Generator behind it.
Passive Sound Project
The Passive Sound Project patchers are all uploaded. I talk about the why of this project in the post.
Monster Maker and Turn Order Tracker - Excel
Check out the latest tool for use in RiftWalker!
One Week of Solo-Roleplay
This week I write about my experiences in solo-roleplaying.
Advancing in Max Through My Patches
Continuing in my series of work, I am putting together some resources that would be your advanced steps to wade through. Deconstructing these advanced patches will take you to the next level. You can find my Resources Page features many starting places for patches, on a range of topics.
Approaching Max Through My Patches
I will go through some the starting points I recommend to build, and learn this fabulous rabbit network.
Visual Scene Challenge
My take on the C74 Jitter challenge: Scene.
90s Screensaver Challenge
My crack at the Cycling 74 challenge for 90s Screensavers.
Some Generative Tools
Here are a couple of grid generative tools form the archives. They can help you in the creation of ideas.
One_Button_Ocean
I have been commissioned by Cycling ’74 @c74connect to create a Max Patcher to fit the theme of “One Button Patchers”. The brief was a patch with a single interface element – a bang – which begins a finite, random process.
Excel Hex Map
See my Hex map made using Microsoft Excel!
Max Chance Tools and Abstractions
Today I discuss the types of tools that I regularly use in Max, to create generative compositions, simple and fast. I also discuss best practices on abstraction creation.