Tabletop Character Design - Apocalypse
Creating a character in a tabletop roleplaying game can feel limiting, depending on the system you use. There are often build and class restrictions that mean you are pigeon-holed into a certain style of play. Below I start the first in a series of character design builders to help you think up a narrative for your next character. They are system agnostic tables that allow you to rethink your character designs. The genre I talk about this week is Post Apocalypse games. I have shortened the name to Apocalypse for ease.
Character Archetypes (d6 x 2 for choice)
Table 1
Survivor/Rover
Road Warrior / The Veteran Soldier
Death Metal Ballad Monger / Orator of the Apocalypse
Desert Harvester
Oil/Tech Scavenger (thief)
Priest of Rejuvenation
Table 2
Insectoid
Ruler of the Wasteland
Pit Fighter
Mutant
The Beast Master
The Irradiated Man
Look (d6)
Tough and rough
Spindly and feeble
Ghostly and pale
Ritualistic Marking covered
Exaggerated parts and mutated
Regal and over the top
Personality (d6)
Grave and solemn
Chaotic and confused
Friendly optimist
Repulsive communication style
Dutiful and cooperative
Charismatic and commanding
Flaw (d6)
Wealth over people
Life is not worth saving
Too trusting of those with power
Principles are everything
Nonsensical priorities
Gloomy and dark
Reason To Adventure (d6)
Hunt down the bounty that got away
Revenge for those who took everything from you
Riches to escape your fate
A purpose in life, that has nothing
I will find the way to undo this future state
Learning a better way to live life