ABCDungeon Tactical Generator v0.3
This week I present the long awaited update to the ABCDungeon Tactical Generator! March was the last update. Download the play test document here. Hit me up for your feedback.
The game has seen a few updates, including:
Changes to monster procedure
Engaged monster combat rules cleaned up
Backed into corners more tactical presentation of choice
Finished off table 5 and 6 of treasure
Added collapsible trap and obstacles
Adjusted special attacks and spells
Explicitly labelled a character generation section
Reordered the document for readability
Revamped map generation
Added Monster templates I have often used - and a better image template
A new character sheet - slightly better formatted!
I would still like to explore the following:
Turning at the end of turn, and associated rules: backstab, facing for attacks - haven’t been able to make it work so far without it being too fiddly.
Distance for ranges - could be longer
Always checking for Hide checks - often tedious, would like to see a better way that keeps it as a character option.
Using custom dice for dungeon generation (explicitly mentioning), and tweaking the rules for creation.
Maybe a fortify option - a way to build a block over many turns.