Game Project Updates October
I have made some updates to projects.
Draft Delver
I have posted a devlog update to the game to clarify some of the rules. Check it out here! https://greatdivinergames.itch.io/draft-delver/devlog/810355/version-11
Tactical Dungeon Generator
2+ range as it is too short
A lot of play testing and rules tweaks for the ABCD Dungeon Tactical generator
I played as a Scoundrel. I play tested the new class system, it works well as a starting point.
I tried the new mission objectives again, it was good and I got some perspective on the order in which they should be tried as some are simply too hard for first missions.
I nailed that the range should be a little higher in the ranged attacks and spells, as it made movement too difficult and melee way too powerful as one action.
I confirmed that you should not be able to use melee with a negative or 0 score, like ranged and spells. It is brutal but very true!
Beginning characters should not face a 6 difficulty score. It is nigh unbeatable in most cases.
Get the game update here: Version 0.7