24 Achievements For 2024
This year has definitely had its ups and downs. I have had many unplanned setbacks, which I acknowledge and will grow from. A lot of those unfinished tasks will join the 2025 list! But in saying that I know how much I achieved this year. It has been incredible that I have been able to do so many different things and will be excited to see what 2025 brings. So here is 24 achievements I had in 2024:
Planned a wedding, and got married
Went on 2 different holidays (including a honeymoon)
Organised for a move interstate to happen in the new year
I found a new job at University of Sydney
I started 6 and completed 5 creative output trackers - including changing the format
I laughed my game writing company Great Diviner Games
Through GDG I published Dungeon of The Doomed
Through GDG I published Roll To End This Torment
Through GDG I published Protect The Wilds
Through GDG I published Draft Delver
As Nervous Plaything I wrote and released Wave Experiments For Those Who Came Before
I designed, started and played a new TTRPG Rift Walker campaign Lumnivale
I realised my 350th Live Takes
I made and completed many different Max Patchers that help my work flow
I created the Turns Sampler that has been integral to much of my work this year
I published many incremental updates to my unfinished games
I published 52 blog posts
I wrote and released 52 Live Takes
I did a lot of meaningful improvements in my just finished day job and made great associates there
I went on a few work trips that were essential to the success I have found in moving to Sydney
I strengthen relationships with my friends and family
I practiced self reflection, incremental improvement and reviews
I started a meditation practice
I got inspired and was kind to myself for not completing all of my goals