24 Achievements For 2024

This year has definitely had its ups and downs. I have had many unplanned setbacks, which I acknowledge and will grow from. A lot of those unfinished tasks will join the 2025 list! But in saying that I know how much I achieved this year. It has been incredible that I have been able to do so many different things and will be excited to see what 2025 brings. So here is 24 achievements I had in 2024:

  1. Planned a wedding, and got married

  2. Went on 2 different holidays (including a honeymoon)

  3. Organised for a move interstate to happen in the new year

  4. I found a new job at University of Sydney

  5. I started 6 and completed 5 creative output trackers - including changing the format

  6. I laughed my game writing company Great Diviner Games

  7. Through GDG I published Dungeon of The Doomed

  8. Through GDG I published Roll To End This Torment

  9. Through GDG I published Protect The Wilds

  10. Through GDG I published Draft Delver

  11. As Nervous Plaything I wrote and released Wave Experiments For Those Who Came Before

  12. I designed, started and played a new TTRPG Rift Walker campaign Lumnivale

  13. I realised my 350th Live Takes

  14. I made and completed many different Max Patchers that help my work flow

  15. I created the Turns Sampler that has been integral to much of my work this year

  16. I published many incremental updates to my unfinished games

  17. I published 52 blog posts

  18. I wrote and released 52 Live Takes

  19. I did a lot of meaningful improvements in my just finished day job and made great associates there

  20. I went on a few work trips that were essential to the success I have found in moving to Sydney

  21. I strengthen relationships with my friends and family

  22. I practiced self reflection, incremental improvement and reviews

  23. I started a meditation practice

  24. I got inspired and was kind to myself for not completing all of my goals

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